In 2023-2024, I collaborated with the publisher Helvetiq on the board game Yaxha.
Like a tightrope walker
Designing a board game is a challenge—all elements must work together seamlessly. The visuals need to be clear, engaging, and functional without feeling busy.
I went through the process step by step: I first made a sketch for each design and created a final vector version.
I played around with different color palettes, while keeping in mind the aesthetics, the publisher’s preferences, readability, and cultural references.













The lost Designs
Some designs didn’t make it into the final game. But since I created them with care and passion, I’m happy to share them here.
Let’s Start with the Box






The Points













Various cards and backs













